CON-GEN MEDIA — "EVERY SECOND COUNTS"  ·  After Effects project pack
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WHAT'S INSIDE
  ConGen_EverySecondCounts_Builder.jsx   builds the full After Effects project
  assets/mark.png, assets/wordmark.png   Con-Gen logo files (keep next to the .jsx)
  assets/footage_aroll.mp4 / footage_broll.mp4   demo A-roll and B-roll used inside the program monitor (swap for your own)

HOW TO OPEN IT IN AFTER EFFECTS
  1. Install the free fonts Inter and Caveat (fonts.google.com).
  2. After Effects > File > Scripts > Run Script File...  > choose the .jsx
  3. Two comps are built:  MAIN_Reel_1080x1920  and  MAIN_Square_1080x1080
  4. File > Save As  ->  your own .aep
  (If scripts are blocked: Edit/Preferences > Scripting & Expressions >
   "Allow Scripts to Write Files and Access Network".)

HOW IT'S ORGANISED (everything is an editable precomp, nothing is locked)
  01 Precomps        BG_ConGen (gradient, Con-Gen mark outline, grain)
                     CTA_Bottom ("Comment PROJECT" pill, bottom centre)
                     TITLE_Intro_and_Steps (intro boxes + the step word; the word
                       changes via Source Text keyframes)
                     TIMELINE_Editor (panel UI, track names, ruler, playhead,
                       timecode driven by the playhead, active-track highlight)
                     MONITOR_Program (reel only) — realistic player: footage cut to the timeline
                       steps (FOOTAGE_Cuts precomp: raw = desaturated, jump-cut punch-ins,
                       B-roll punch on the background), safe-area guides, transport bar,
                       timecode linked to the timeline playhead. Replace footage_aroll.mp4
                       with your own clip and the cuts stay in place.
                     CHART_Retention, TITLE_Outro, END_Card
  02 Track precomps  TRACK_V4_Captions, TRACK_V3_Text, TRACK_V2_Broll,
                     TRACK_V1_Aroll, TRACK_A1_Voice, TRACK_A2_Music, TRACK_A3_SFX
                     (each clip is its own named shape group — move, resize, recolour)
  03 Notes           one precomp per handwritten note + leader line

  Fast edits: open the .jsx in a text editor and change the CONFIG block at the
  top (texts, colours, fonts, timings), then run it again.
  Music is not included — add your own track to the MAIN comp.

SCENE SCRIPT / STORYBOARD (20.6 s, cut to a 130 BPM beat)
  0.0 – 3.7   RAW     "How much does the / EDIT / matter?"  Timeline shows only a
                      raw, uncut clip + its voice waveform. Monitor: grey raw footage.
  3.7 – 5.5   HOOK    "every single HOOK"  HOOK 0–3s marked on the ruler, hook title
                      lands on V3 (+ CTA at the end). Monitor: "STOP SCROLLING." title.
                      Note: hook = first 3 seconds
  5.5 – 7.4   CUT     Dead air shows red, razor cuts, A-roll + voice split into
                      segments. Monitor: jump-cut punch-ins.  Note: dead air: cut it
  7.4 – 9.2   B-ROLL  B-roll drops onto V2 over every cut. Monitor: B-roll shot.
                      Note: b-roll hides the jump cuts
  9.2 – 10.8  CAPTION Caption blocks fill V4 along the voice. Monitor: word-by-word
                      highlighted caption.  Note: captions follow every word
  10.8 – 13.2 SOUND   Music bed on A2 with a dip under the voice, SFX hit on every cut
                      (A3). Monitor: audio meters.  Note: SFX on every cut
  13.2 – 17.3 PROOF   "Every SECOND counts." Retention graph: raw footage drops,
                      edited stays high.
  17.3 – 20.6 END     Con-Gen logo + @congenmedia

Made by Con-Gen Media · @congenmedia
